GCore Wiki
Everything on the server, explained — what each system is, how it works, and what it unlocks. New here? Read What GCore Is, then Your First Hour, then come back for whichever system you want to master.
🌐 What GCore Is
Start HereGCore is a generator tycoon server. The whole game comes down to one loop:
Place generators on your plot → sell what they drop → reinvest into bigger generators → climb the ascension ladder, which unlocks entire new gamemodes as you go.
Everything else on the server hangs off that loop. There are four layers of progression, and each one opens something new:
| Layer | What it is | What it unlocks |
|---|---|---|
| Money | Earned by selling generator drops | Better gens, pilers, upgrades, gear |
| Levels | XP from every single sale | Tokens on every level-up |
| Prestige | Resets your level, costs levels | Farming — a new crop tier each time |
| Rebirth | Resets level, prestige and balance | Mining — a new ore tier each time |
Three grinding gamemodes hang off those gates — Farming (prestige-gated), Mining (rebirth-gated) and Fishing (open to everyone from day one). All three feed straight back into the same money, token and XP economy that powers your gens. Pets, crates, quests, events, PvP and the Museum layer on top.
🚀 Your First Hour
New PlayerIf you only read one section, read this one. In order:
- Claim a plot. Generators can only be placed in the plot world. Everything you own gets built there.
- Place your starter generators. Each one drops an item on a timer. Walk over the drop to sell it — that pays you money and level XP at the same time.
- Upgrade them. Sneak + Right-Click a placed generator to upgrade it, or open /upgrade to manage everything you own at once. Shift-click there upgrades every gen of that type in one go.
- Set up autoselling. Once you have more drops than you can walk over, place an Autosell Chest and feed it with hoppers. It banks the money for you.
- Get a Gen Piler. Pilers hold many generators in a single block and multiply everything inside them. They are the single biggest early-game power spike.
- Go fishing. /fish needs no unlock and pays money, tokens and XP from your very first cast. You're given an Artifact Rod free on your first join.
- Prestige. Once you hit the level requirement, /prestige resets your level and unlocks your first farming crop. Then /farm is open to you.
- Do your dailies. /quests for daily and mastery quests, /spin for a free daily roll, and /free for one-time playtime rewards.
💰 Currencies
CoreGCore runs several currencies at once. Knowing which one buys what saves you a lot of grinding.
| Currency | How you earn it | What it buys |
|---|---|---|
| Money ($) | Selling gen drops, fish, crops and ore | Generators, upgrades, the balance shop |
| Tokens | Level-ups, fishing, token forges, enchant procs | Every enchant and skill tree on the server |
| Essence | Mining, pet abilities, FFA | The Essence Shop and PvP armory gear |
| Credits | The store, daily leaderboards, weekly Reputation | The /buy premium shop |
| Crows | Farming | Rolling Harvester enchants |
| Mine Scrolls | Mining | Rolling Pickaxe enchants |
| Captured Souls | Fishing | Rod Matrix soul enchants |
| Rebirth Points | Rebirthing | Permanent skills in the Rebirth Shop |
Use /shops to see every live shop on the server in one directory, grouped by what you pay with. It routes straight to whichever shop you pick.
⌨ All Commands
ReferenceEverything a player can run, grouped by what it does. You never have to type any of these — /menu reaches all of them.
Core & generators
| Command | What it does |
|---|---|
| /gens | Browse every generator tier in the game |
| /upgrade | Manage and upgrade everything you have placed |
| /buymaxgens | The Max Gen Shop — buy top-tier gens outright |
| /claimgens | Claim your event generators |
| /sell · /sellbackpack | Sell your inventory / sell gen drops out of your backpack |
| /sellwands | Combine your sell wands together |
| /teams | Browse, create and manage teams |
Progression
| Command | What it does |
|---|---|
| /prestige · /prestop | Prestige, and the prestige leaderboard |
| /rebirth | Rebirth, the Rebirth Shop and permanent skills |
| /rebirthtop | The rebirth leaderboard |
| /quests | Daily, mastery and global quests |
| /autoprestoggle | Toggle auto-prestige (unlockable perk) |
| /togglelevelup | Mute level-up alerts (you still earn everything) |
Gamemodes
| Command | What it does |
|---|---|
| /farm · /crops | Warp to the farm / browse every crop tier |
| /enchanter · /farmskilltree | Roll Harvester enchants / the farming skill tree |
| /harvesterslot · /crowconverter · /boosters | Swap Harvester slots, trade crows up, view boosters |
| /autofarm | Idle farming |
| /mine · /ores · /pickaxe | Warp to the mine / browse ores / open The Pickaxe |
| /mineenchanter · /mineskilltree | Roll Pickaxe enchants / the mining skill tree |
| /pickslot · /scrollconverter · /automine | Swap Pickaxe slots, trade scrolls up, idle mining |
| /fish · /fishes · /rodenchants | Warp to the pond / fish compendium / rod token enchants |
| /iceman · /iceshop · /icecompendium | The Ice Man, his shop, and your ice progress |
| /museum | The Museum — hidden relics across all three gamemodes |
| /dailyfarm · /dailyfish · /dailymine | The three daily gamemode leaderboards |
Pets & items
| Command | What it does |
|---|---|
| /pets · /petshop | Manage your pets / buy eggs and pets |
| /backpack (/bp) | Your backpack, including the pet manager |
| /togglepet · /hidemypets · /petmessages | Equip / hide pets, and mute their proc messages |
| /sellpet · /sellallpets · /withdrawpet | Sell pets, or withdraw one as a tradeable item |
| /crates · /spin · /free | Crates, the free daily spin, and playtime rewards |
| /trash · /autosortinv | Bin unwanted items / auto-sort your inventory |
Shops
| Command | What it does |
|---|---|
| /shops | Every shop on the server, grouped by currency |
| /buy | The Credits store |
| /shop | The balance shop — blocks, gear, utility |
| /tokenshop · /enchants | Token items / the tiered enchant shop |
| /essenceshop · /armory | Spend essence / buy pre-made PvP gear |
| /ranks | Compare every rank and its perks |
Community & social
| Command | What it does |
|---|---|
| /reputation (/rep) | The weekly Reputation competition |
| /jobboard | Post and browse player job listings |
| /trade · /tradelist | Live player-to-player trading and the Trade House |
| /leaderboards · /payouts | Every board in one menu / what each one pays |
| /link · /discord · /rankclaim | Link Discord, get the invite, restore your rank |
| /dm · /re · /togglechat | Private messages, reply, hide chat |
| /tags · /chatcolor · /prefix | Cosmetic tags, chat colour, rank prefix styling |
| /report | Report a player to staff |
Combat & games
| Command | What it does |
|---|---|
| /ffa · /pvpstats · /wanted | The battle arena, your stats, and the bounty board |
| /placebounty · /kits | Put money on a head / claim daily kits |
| /duel · /duelmenu · /duelaccept | 1v1 duels in a private arena |
| /capturetheflag · /joinspleef · /joinsquidgames | Join the event minigames |
Utility
| Command | What it does |
|---|---|
| /menu | The central server menu — everything, one place |
| /settings | Toggle every alert, notification and visibility option |
| /index | Master index: gens, crops, pets, mutations |
| /spawn · /hub · /event · /vault | Warps |
| /stats · /scoreboard | Your stats / toggle the sidebar |
| /whatsnew | The in-game changelog |
| /aihelp | Ask the in-game assistant a question |
🤝 Teams Season 3
Season 3 FlagshipTeams are Season 3's headline feature. Up to four players run one shared base, pool their generator capacity, and all sell at the best rate anyone on the team has.
What you actually share
- Gen slots pool. Every member's capacity adds into one shared total, so the team's base can grow far past what any one player could build. Your own placement is still capped at your own slots — the pool is what the team can hold together, not a licence for one person to fill it.
- The best sell multiplier. Everyone on the team sells at the highest multiplier among members who are online. One player buying a rank effectively buys the whole team its sell rate.
- Upgrades. You can upgrade a teammate's generators (you pay), and their gens show up in your /upgrade menu alongside yours.
- Drops. Walk over a teammate's generator drops and you can sell them.
- Containers. Teammates can open and collect from each other's Autosell Chests.
What stays yours
- Picking up placed gens and pilers is owner-only. Nobody can lift your generators off the plot, ever.
- Gens you store inside a piler stay yours — only you can pull them back out, even if it's a teammate's piler.
- A piler can't be picked up at all while someone else still has gens stored inside it.
- Only the owner can pick up an Autosell Chest.
Joining and running a team
| Command | What it does |
|---|---|
| /teams | Browse every team currently looking for members |
| /teams create <name> | Start your own |
| /teams join <name> | Join an open team, or send a request to a private one |
| /teams invite <player> | Leader invites someone directly |
| /teams accept · /teams deny | Answer an invite, or approve a join request as leader |
| /teams unlock · /teams lock | Open the team to everyone / make it private again |
| /teams kick · /teams leave · /teams disband | Membership management |
| /teams info · /teams list | View a team / list open teams |
⚙ Generators
The Whole GameGenerators are placed in the plot world and drop an item on a timer. Walk over a drop and it sells instantly, paying money and level XP together. If your inventory is full, drops near you still auto-sell.
The tier ladder
There are 32 money generator tiers, running from Coal all the way up. Each tier drops a more valuable item, and the very top of the ladder drops multiple items per cycle:
- Early tiers (Coal → Diamond) fire fast and cheap — this is where you learn the loop.
- Mid tiers (Nether → Packed Ice) slow down but pay far more per drop.
- Late tiers (Pillar → Star) are slow, expensive and enormously valuable.
- Genesis is the top of the normal upgrade chain. Ten of them condense into a single Condensed Genesis (OMEGA) Gen, which drops twice per cycle.
- The GCore Gen is the apex — the most valuable generator in the game.
Upgrading
- Sneak + Right-Click a placed generator to upgrade it on the spot.
- /upgrade opens a manager for everything you own. Left-click upgrades one, shift-click upgrades every gen of that type you own at once.
- Upgrade All sweeps your entire base in one click.
- Pickup All collects every generator you have placed back into your inventory.
- Condense Max converts as many Genesis Gens as it can into OMEGA Gens. It pulls from your inventory first, then pilers, then placed gens — so your active income is the last thing spent.
Gen slots
Your gen slots are how many generators you can have placed at once. Gens stored inside a piler count against this too. You gain slots from:
- Your rank — every rank adds a flat bonus, and the top rank removes the cap entirely
- Rebirthing — every rebirth grants more, and the jackpot roll grants a lot more
- The Rebirth Shop — the Generator Overclock skill is a permanent increase
- Mastery quests — every mastery tier in every category pays slots
- Enchants — Prospector while mining, and the Gen Slot Finder token enchants on the Pickaxe and the Rod
The sell multiplier
Every payout on the server runs through one shared multiplier. It stacks from your rank, permanent skills, pet abilities, active boosters, and temporary procs from enchants. There is a hard ceiling, so no combination can break the economy.
On a team, you sell at the best multiplier among online members.
⚖ Token Forges
Token IncomeToken Forges are a second, parallel generator ladder — 30 tiers of them. Instead of dropping an item, they deposit Tokens straight into your balance. No drops to collect, no selling, no hoppers.
- They're bought from the Token Shop and upgraded with tokens, not money
- Higher tiers pay more tokens and fire faster, so the ladder compounds hard
- They still take up gen slots, and pilers still multiply them
- The apex forge is one of the biggest passive token sources in the game
📦 Gen Pilers
EssentialA Gen Piler holds many generators inside a single block and multiplies everything inside it. They're the single biggest power spike available to a new player.
| Piler | Relative capacity | Relative multiplier |
|---|---|---|
| Common | Smallest | Small boost |
| Rare | ↑ | ↑ |
| Legendary | ↑ | ↑ |
| Mythic | ↑ | ↑ |
| Divine | ↑ | ↑ |
| Celestial | ↑ | Doubles output |
| Omega | Largest | Triples output |
Using one
- Right-click with a generator in hand to insert one; Sneak + Right-Click inserts a whole stack
- Right-click empty-handed to open it
- Inside: Left-click takes back one of yours, Right-click takes back all of yours, Shift+Left upgrades one, Shift+Right upgrades everything inside
- /placegensforme fills your placed pilers straight from your inventory in one command
💳 Selling & Autosell
EssentialWalking over drops works forever, but it doesn't scale. Autoselling is how a real base runs.
The Autosell Chest
Place it and feed it with hoppers. It sells everything inside on a cycle and banks the money until you collect it. Right-click for its menu:
- Collect Earnings — pays out everything banked, at your multiplier (and your sell wand's, if you're holding one), plus the XP it's been storing
- Chest Inventory — open the chest directly
- Upgrade Sell Multiplier — a permanent, token-bought multiplier upgrade that applies to everything the chest sells
- Toggle Hologram — the floating display above it showing what's waiting
- Pickup — owner only
The chest also does two things automatically:
- Plot vacuum — it sweeps up loose generator drops from anywhere on your plot, merged plots included. Items you throw and mob drops are never touched.
- Plot-wide gen claim — anyone generating on your plot feeds into your chest, each through their own pot so nobody's earnings get pooled away from them.
Sell Barrels
A limited-use alternative to the chest, in four tiers. Each tier holds more sales and comes with its own bonus multiplier on top of your chest upgrade.
- Money accruing into the barrel is free — a use is only spent when you collect
- They vacuum the whole plot the same way the chest does, so alts and teammates generating there all sell into it
- You can only have a few placed at once
- Barrels can't be broken — pick them up through their own menu, which saves the remaining uses onto the item
- At zero uses it goes expired and hands the gen stream back to your next barrel or your real chest
Other ways to sell
- /sell — sells everything priced in your inventory, including mined blocks
- /sellbackpack — sells gen drops out of your backpack, skipping anything you've favourited
Sell Wands
UtilityA sell wand empties a whole container in one click, paying your multiplier × the wand's own multiplier. Wands have a limited number of uses; a few sources give infinite ones.
/sellwands combines a pile of them, and both modes give bonus uses on wands that have never been combined before:
Smart Stack
Merges wands that share the same multiplier into one each, summing their uses. Keeps your strongest wands separate from the rest.
Fuse to Top
Merges everything into a single wand at your highest multiplier. Total value is preserved, so you get fewer uses — but all of them at the top rate.
💤 Offline Earnings
PassiveLog off with enough generators placed and your base keeps working. You'll be paid a share of what you'd have made online, capped at a day's worth, and it lands automatically the moment you log back in.
⭐ Levels
ProgressionEvery sale on the server pays XP. Levels are the base layer of progression — they gate prestige, and every level-up pays out Tokens that scale with the level you just reached.
- XP comes from gen drops, crops, fish, ore and every autosell payout
- The XP curve steepens as you climb, so higher levels are genuinely worth reaching
- The Overflow enchant converts leftover XP into tokens when you level
- /togglelevelup mutes the alerts if the spam bothers you — you still get every token
- /leveltop ranks the server
👑 Prestige
ProgressionPrestige resets your level in exchange for permanent progress. Each prestige unlocks the next farming crop tier, which is the entire reason the farming gamemode opens up over time.
- Open it with /prestige
- The level requirement climbs with each prestige, then plateaus — past that point every prestige costs the same number of levels, so deep prestige stays reachable instead of becoming impossible
- Your prestige shows next to your name in the TAB list automatically
- /prestop ranks the server
- Auto-Prestige is an unlockable perk that prestiges you the instant you qualify — toggle it with /autoprestoggle
🔮 Rebirth
AscensionRebirth sits above prestige and is the master key to Mining — every rebirth unlocks the next ore tier. Open it with /rebirth and hit Transcend.
The cost
Rebirthing needs both a level and a prestige requirement, and both climb each time (the level side plateaus). It resets your balance, level, prestige and your farm crop selection — crops are tied to prestige, so they reset with it.
What you always get
- A Rebirth Point — the Rebirth Shop currency
- A permanent sell multiplier increase
- Extra max gen slots
- The next ore tier in the mine
The bonus roll
Every rebirth also rolls a random bonus. Most rolls are gen slots or a relic; rarer rolls give higher-tier relics, extra Rebirth Points or Rainbow Pet Eggs. The rarest outcome is the Jackpot — a large slot grant, multiple Void Relics and several Rebirth Points at once.
Milestones
- Every few rebirths: a guaranteed Celestial Relic
- Every several rebirths: a guaranteed Void Relic
- At regular intervals: a guaranteed Jackpot roll
Skip Requirements
Not at the requirement yet? You can pay Credits to transcend right now. It keeps your balance, but still resets level, prestige and crops — and still rolls the same bonus and milestones.
The Rebirth Shop
Spend Rebirth Points on permanent skills and god-tier items:
| Purchase | What it does |
|---|---|
| Generator Overclock | Permanent max gen slot increase, levelled up over time |
| Market Tycoon | Permanent sell multiplier increase, levelled up over time |
| Celestial Relic | A heavenly reward capsule (price rises each buy) |
| Void Relic | The abyssal capsule — the best relic tier (price rises each buy) |
| Rainbow Pet Egg | The ultimate companion egg (price rises each buy) |
| Token Injection | A large flat token payout, fixed price |
| Plot Excavator | An area-mining pickaxe for clearing your plot. Upgrades its radius as you level it, and is plot-safe — it won't break your walls. |
📜 Quests & Mastery
Daily Income/quests runs three parallel systems across every gamemode on the server.
Daily Quests
A fresh set every day, drawn per category. Short, achievable goals — harvest, catch, mine, sell, hatch, fight.
Mastery Quests
A long tier ladder per category. Each tier pays XP, money, tokens and gen slots, plus a permanent multiplier bump. This is the long game.
Global Quests
Server-wide objectives spanning every category at once, including "complete N dailies".
Categories
| Category | Tracks |
|---|---|
| Farming | Crops harvested |
| Fishing | Fish caught, rarities, perfect combos, ice upgrades |
| Mining | Blocks mined |
| Generators | Drops sold, gens placed, gens upgraded |
| Eggs | Eggs incubated and hatched by rarity |
| Pets | Pet XP, feeding, equipping, levelling |
| FFA | Players defeated in the arena |
| Event | Whatever the live seasonal event tracks |
🌾 Farming
Prestige GamemodeWarp with /farm. Crops are walk-through — you don't click anything, you just walk over them and they harvest. The NPC is Farmer Dan.
Crops
There are 68 crop tiers, each unlocked by prestige — from Wheat at the very start, through mushrooms, flowers, saplings and amethyst, all the way to the carpet tiers at the deep end. Every tier pays dramatically more XP than the last. /crops shows the full ladder and what you've unlocked.
The Harvester
Your farming tool. It levels as you farm, and its material upgrades as it climbs — wooden through to netherite. Higher level means more crop XP, better enchant luck, and a bigger walk-speed boost while you're holding it.
- Shift + Right-Click to open its menu
- You get five Harvester slots, each with its own level and its own enchant set — build one for XP, one for tokens, one for keys
- It's unbreakable, and it's tradeable: withdraw it as an item and sell or trade it to another player
- /harvesterslot swaps between slots
Enchants
The Harvester has several independent enchant tracks that all stack:
- Crow enchants — rolled at the Enchanter using Crows, across Rare, Mystic and Divine rarities
- Prismatic and Transcendent slots — separate, much rarer, much stronger
- Token enchants — nine enchants bought directly with tokens, no RNG involved. Deterministic progress you can plan around.
/crowconverter trades crows up between tiers, so nothing you find is ever wasted.
Skill tree & boosters
/farmskilltree spends tokens across several branches: crop money, booster drops, XP bonuses and harvest sweeps. /boosters shows what's currently running.
Idle farming
/autofarm farms for you at a reduced rate — guaranteed payouts are cut, and random procs fire proportionally rarer rather than smaller. It's a background trickle for when you're doing something else, not a replacement for playing.
⛏ Mining
Rebirth GamemodeWarp with /mine. Mining is structurally the mirror of farming, but gated behind Rebirth instead of Prestige. Ore regrows almost instantly, so you never stand around waiting. The NPC is Miner Dan.
Ores
There are 18 ore tiers, each unlocked by a rebirth — Coal at the very start, up through the metals and gems, into the nether stone tiers, and finally Obsidian and Glowstone at the bottom of the world. Mining pays XP as its big reward and Essence as its rarer one. /ores shows the ladder and lets you pick which ore you're mining.
The Pickaxe
Same shape as the Harvester: it levels as you mine, upgrades its material as it climbs, and gives a walk-speed boost while held. Every level adds ore XP and scroll luck.
- Shift + Right-Click to open its menu
- Five Pickaxe slots, each with its own level and enchants (/pickslot)
- Unbreakable and tradeable — withdraw it as an item
Mine Scrolls & the Enchanter
Mine Scrolls are mining's enchant currency, in five ascending tiers from Rare up to Transcendent. Roll them at the Pickaxe Enchanter in the mine.
/scrollconverter trades a stack of one tier for a single scroll of the next, all the way up — though the final step to Transcendent requires deep Mastery in the skill tree.
Enchants
| Rarity | What you'll find there |
|---|---|
| Rare | Speed, Haste, key finders, cash and token veins, bonus essence, faster ore respawn |
| Mystic | Higher-tier key finders, base ore XP boosts, huge XP veins, the Essence Bat (hit it for essence), guaranteed bonus tokens |
| Divine | The best key finders, rare massive payouts, token jackpots, XP explosions, cash windfalls |
| Prismatic | Shockwave (mine in an area), Prospector (unearths gen slots), Piler Finder (unearths Gen Pilers), Museum find-rate boost, and an ultra-rare mass-XP blast |
| Transcendent | Multiplier Booster drops, guaranteed token floods, essence siphoning, Overflow (leftover XP becomes tokens), and a timed reward storm |
On top of those, the Pickaxe has nine token enchants bought straight with tokens — including its own Gen Slot Finder and Piler Finder.
Skill tree
| Branch | What it does |
|---|---|
| Excavate | More ore XP, and shorter ore respawn times |
| Fortune | Better scroll spawn rate, and past a threshold, stronger enchant procs |
| Yield | Mine Booster drop rate, strength and duration |
| Mastery | Gates the top scroll conversion, plus mastery perks |
Mine Boosters are consumables that multiply your essence for a while. Activating another while one is running extends the timer instead of wasting it.
Auto-Mine
/automine — stand still in the mine holding your Pickaxe, look at an ore you've unlocked, and it mines for you until you move.
🎣 Fishing
Open To EveryoneWarp with /fish. Fishing needs no prestige and no rebirth — it's open from your very first minute, and you're handed an Artifact Rod free on your first join.
How it plays
- Cast once and the rod recasts itself. You don't have to keep clicking.
- Click the moment the bar fills for a Perfect Catch, which builds a combo streak. Miss it and the catch still lands at the normal rate.
- Every fish is sold the instant it's reeled in — you never carry fish around. Each catch pays money, tokens and XP.
The fish
Fish are procedurally generated — thousands of possible names across 13 rarity tiers, each with its own mutation name from Gleaming at the bottom to Celestial at the top. On top of the tier roll:
- Size — every catch can roll Tiny, normal, Huge or Giant, which scales both value and XP
- ⭐ Prismatic — a rare jackpot proc (a rod skill) that massively multiplies the catch
- Landing the rarest possible combination — top tier, Prismatic and Giant at once — broadcasts to the whole server
- Every species you catch is logged with your personal biggest and smallest. /fishes is your compendium.
The Artifact Rod
The rod has nine tiers, Common through Genesis, and each tier permanently raises the sell value of everything you catch. Shift + Left-Click opens the Rod Matrix:
| Matrix node | Effect |
|---|---|
| Luminous Lure | More luck on the rarity roll |
| Tension Coils | Faster reeling |
| Mutation Catalyst | Chance to bump a catch up a whole tier |
| Twin-Line Mastery | Chance at a double drop |
| Prismatic Hook | Chance at the Prismatic jackpot |
Rod enchants
- Soul Enchants — paid with Captured Souls. Token Reeler, Angler's Surge, Deep Current, Essence Multi, Essence Angler, XP Angler, Tidal Fortune, Fish Multi, and the Abyssal Vault — a rare, enormous cash jackpot.
- Only one currency-fishing enchant can be active at a time per rod. Swapping refunds part of the soul cost, so experimenting isn't punished.
- Token enchants — nine more bought straight with tokens, including the rod's own Gen Slot Finder and Piler Finder.
The Ice Man
The pond visibly freezes over as you progress — and the ice is yours alone; other players see their own. There are 27 ice tiers, running through Ice, Packed Ice and Blue Ice, each with its own rarity ladder from Common up to Genesis.
Ice is bought with banked fish, which accrue as you catch — weighted so rare catches are worth far more than volume. /iceshop spends them, /icecompendium tracks your progress.
Boosters & the boss
- Fisherman Boosters drop free while you fish and multiply your token payouts for a while. Guaranteed top-strength versions are sold in /buy.
- The Drowned Piñata is a fishing boss that turns up at the pond.
🏛 The Museum
Permanent Power/museum is a collection of hidden relics you discover simply by playing — it spans farming, fishing and mining together.
- Relics are found one at a time, at a rare chance, while you work the gamemode
- The more of a collection you already own, the harder the next one is to find
- They run through Rare, Legendary, Mythic and Prismatic rarities
- Every relic you discover is a permanent multiplier increase, and completing a full collection is one of the largest permanent power gains available
🐶 Pets & Eggs
CompanionsPets orbit you as you play. They're client-side — you see yours, nobody else does, so a busy server never turns into a wall of floating animals. Each pet gives a passive effect that ticks constantly and an active proc on a cooldown.
Hatching
- Get an egg — from the pet shop, crates, relics, rebirths, quests or pet abilities.
- Plant it on your own plot. Eggs need a little space between them.
- Wait. Rarer eggs take longer — from minutes for a Common up to many hours for a Mythic.
- Click it when it's ready. Your first hatch unlocks the Pet Backpack (/bp).
How many eggs you can incubate at the same time scales with your rank — a big part of what a rank is actually worth.
Egg types
| Egg | What it rolls |
|---|---|
| Common → Mythic | The standard ladder. Higher eggs shift the odds towards rarer pet tiers — but even a Mythic egg can roll a Common pet. |
| Night | A fixed nocturnal lineup, topping out at the Raccoon |
| Meadow | Farm animals, topping out at the Dirt Rodent |
| Forest | Woodland pets, topping out at the Bramble Squirrel |
| Prehistoric | The five dinosaurs — Stegosaurus, Velociraptor, Dilophosaurus, Triceratops and the extremely rare T-Rex |
| Rainbow | Guarantees a Rainbow-tier pet from a hand-picked pool. The best egg in the game. |
Weight & HUGE
Every pet hatches with a weight, and weight is not cosmetic — the T-Rex's permanent multiplier only kicks in once it's heavy enough. Very rarely a pet hatches HUGE: several times the weight, double the size, and announced to the entire server.
What pets actually do
| Role | Pets |
|---|---|
| Cash | Mole, Barn Cat, Dotted Fawn, Ginger Feline, Meadow Bovine, Crimson Forager |
| Tokens | Meadow Hopper, Frog, Hedgehog, Aura Hound |
| Essence | Dusk Hopper, Mossback Tortoise, Truffle Swine, River Otter |
| Keys | Farm Pup & Aura Hound (Farmer), Vine Macaque (Prestige), Chrome Macaque & Raccoon (Legendary), Bramble Squirrel (Mythic), Solstice Spirit (Genesis) |
| Generators | Frost Bear, Ember Fox and Ash Rodent all proc free generators |
| Egg speed | Swift Fawn, Plump Fowl, Crested Fowl — and the Stegosaurus, which stacks with the T-Rex |
| Cooldowns | Night Owl and Echo Frog cut the cooldowns of all your other pets |
| Sell multiplier | T-Rex (permanent doubling once heavy enough), Dilophosaurus (passive boost), Triceratops (burst) |
| Farming | Velociraptor — a passive farming XP boost |
| Everything | Solstice Spirit — Genesis Keys, an egg boost, and a flat cooldown reduction across your whole team of pets |
Managing them
- /pets and /bp — view, equip and manage everything you own
- /withdrawpet — turn a pet into a physical item you can trade or sell
- /sellpet and /sellallpets — clear out duplicates
- /hidemypets and /petmessages — hide the models or mute the proc chat
- Pets can be taken to the Mutator and mutated into upgraded forms — /index lists every mutation
📦 Relics
LootRelics are reward capsules that drop from pet abilities, rebirths and the Rebirth Shop. Right-click one in an open area and it opens with an animation, picking three rewards from its pool.
| Possible reward | Rough weighting |
|---|---|
| Money | Most common |
| Tokens | Common |
| A generator | Uncommon |
| A Pet Egg | Rare |
Relic tiers run Epic → Legendary → Mythic → Genesis → Celestial → Void, and the reward values scale hard with the tier. Void Relics are the best in the game.
⭐ Reputation
Weekly Credits/reputation (or /rep) is a weekly competition. You spend money to earn Reputation points, and the top players on the board are paid out in Credits at the end of the week.
- It's a money sink with a real payout — a way to convert a huge balance into premium currency
- /reputationtop shows the standings
- /rephistory shows past winners
📋 Job Board
Community/jobboard is a player-run notice board. Post a request (you're looking for someone to do a job) or an offer (you're advertising a service), pick a category, write what you want and what you're paying.
- Categories cover Crows, Scrolls and general Misc. work
- Listings expire automatically after a couple of days
- There's a cap on how many you can have live at once
💰 Trading
Player Economy/trade opens a secure, live two-player trade window. Both sides can put in items and currencies together, and both have to confirm before anything moves.
- Multiple GCore currencies can go into the same trade, not just money
- Balances are re-checked at the moment of the trade, so nothing can be promised twice
- Pets are verified against the server's records — forged and duplicated pets are flagged before the trade goes through
- /tradelist opens the Trade House, where you can post listings for others to browse
🏆 Leaderboards & Payouts
Free Credits/leaderboards shows every board on the server in one menu, with each board's current top ten. /payouts shows what each one actually pays.
The boards
| Board | Ranks by |
|---|---|
| /balancetop | Money |
| /tokentop | Tokens |
| /essencetop | Essence |
| /creditstop | Credits |
| /leveltop | Level |
| /prestop | Prestige |
| /rebirthtop | Rebirths |
| /blockstop | Blocks mined |
| /farmtop | Crops harvested |
| /killtop | Player kills |
| /reputationtop | Weekly reputation |
Daily boards
Farming, fishing and mining each have their own daily leaderboard, separate from the seasonal ones. They reset every day, and the top finishers are paid in Credits, plus crate keys, boxes and gen slots.
- /dailyfarm · /dailyfish · /dailymine
- Add top to see the standings, or timeleft to see how long until the reset
💬 Chat & Cosmetics
Cosmetic- /tags — cosmetic tags in three categories: Game tags earned by mastering farming, fishing and mining; Rank tags; and Event tags from seasonal events
- /chatcolor — recolour your chat messages
- /prefix and /custom — restyle your rank prefix, or build a fully custom one from a wide colour palette (higher ranks)
- /togglechat — hide chat entirely
- /dm and /re — private messages and quick replies
- /link — link your Discord for a reward, and to keep your rank across seasons
⚔ FFA & Bounties
Combat/ffa drops you into the battle arena. Survive, kill, earn Essence, and spend it on god gear.
- You're combat tagged for a short window after fighting — you can't slip away instantly
- Kills build a killstreak, which raises the automatic bounty sitting on your head
- /placebounty lets you put your own money on someone specific
- /wanted shows every active bounty on the server
- /pvpstats shows your record; /killtop ranks the server
- /armory sells pre-made PvP gear for essence; /kits gives daily kits as physical, tradeable chests
- Arrows and gear can carry custom combat enchants
🗡 Duels
Combat/duel <player> challenges someone to a 1v1 in a private walled arena. /duelaccept takes a challenge, /duelmenu browses options, /duelleave forfeits.
- Your inventory is saved and restored automatically — you can't lose anything
- Each duel gets its own generated arena, so multiple duels run at once without interfering
- Challenges expire if they aren't answered
🏁 Capture the Flag
Event/capturetheflag joins the CTF queue. Two teams, red and blue, each with a marked and highlighted base. Grab the enemy flag, get it home, score.
- Captures are instant with no reset delay
- Kills respawn you immediately so the game never stalls
- Runs as a hosted event — watch chat and the queue hologram for the next round
🎮 Minigames & Parkour
Side Content❄ Spleef
The arena is generated fresh each round. Break the floor out from under everyone else — last player standing wins. Join with /joinspleef.
👨 Squid Games
Red Light / Green Light, run as a hosted elimination event with full cinematics. Join with /joinsquidgames.
🏃 Parkour
A course at spawn with checkpoints and timing. Your best times are recorded, and a vault at the end holds the rewards. /leaveparkour to bail out.
💀 Bosses
CombatBosses spawn in waves across six rarity tiers — Common, Uncommon, Rare, Epic, Legendary and Mythic. Higher tiers hit harder and drop better.
- Bosses live in the battle world; you're safe from them inside the marked safe zone
- Fishing has its own boss, the Drowned Piñata, which appears at the pond
- Boss waves are usually announced — bring gear from /armory
🔑 Crates & Keys
Rewards/crates shows every crate on the server and what's inside. Keys drop from quests, playtime, bosses, pet abilities, enchant procs and the store — you'll accumulate them just by playing.
| Key | Where it comes from |
|---|---|
| Farmer | The most common key — farming and mining enchants, pet actives |
| Legendary | Deeper enchants and pet abilities |
| Mythic | Rare enchant procs and playtime rewards |
| Prestige | The Vine Macaque pet, and progression rewards |
| Genesis | The rarest key — deep mining enchants and the Solstice Spirit |
| Egg | Pet eggs |
| Event | Bee, Easter and other seasonal keys |
Boxes
Boxes are a separate reward family, opened straight from your inventory:
- Mini Box and Maxi Box — the standard reward tiers
- Core Box and Premium Core Box — the big ones, from playtime milestones and the store
- Gen Piler Pack — a shot at the highest piler tiers
- Sell Barrel Box — from the daily spin and the Genesis+ server-wide daily drop
👑 Ranks
Store/ranks compares every rank side by side. Ranks are the single biggest permanent boost available, and they stack across almost every system on the server.
The ladder runs Shard → Fractal → Prismatic → Radiant → Eternal → Genesis → Genesis+ → CORE. Every step up raises:
- Gen slots — more generators placed at once (CORE removes the cap entirely)
- Sell multiplier — applied to everything you sell, everywhere
- Pet egg capacity — more eggs incubating at the same time
- Perks — utility commands, cosmetic unlocks and quality-of-life features
Higher ranks also unlock /prefix and /custom for personalised chat prefixes, and Genesis+ gets /dailysellbarrelall — a once-a-day perk that gives a Sell Barrel Box to every player online.
🛒 Credits & Store
PremiumCredits are GCore's premium currency, spent in the in-game /buy shop. You can buy them from the web store — or earn them completely free.
Earning Credits for free
- Daily leaderboards — farming, fishing and mining all pay Credits every single day
- Weekly Reputation — the top of the board is paid in Credits every week
- The daily spin — /spin, free once a day
What Credits buy
/buy is a tabbed shop covering utility unlocks (flight, heal, nicknames), generator quality-of-life (upgrade-all, pickup-all, auto-prestige), premium piler packs, boosters and crate keys. Prices are shown live, and in-game sales are applied automatically.
🎈 Events
RotatingGCore runs rotating events with their own currencies, stalls, shops and exclusive rewards. Jump to whatever's live with /event.
🌸 Spring / Summer
Level the Para Tree, catch fairies, and work the event stalls — a Gacha stall you smash with a mallet, and an Incubator that holds one pet at a time.
🐝 The Bee Event
The Bee Vault — a secret key shop guarded by the Queen and her workers, with its own high-tier reward pool and exclusive keys.
🥚 The Egg Hunt
Hidden eggs scattered across the map with scaling money and token rewards, milestone broadcasts as the server finds them, and an exclusive event pet.
Event quests appear in /quests as their own category while an event is live, and event tags are permanent cosmetics you keep afterwards.
⚙ Menus & Settings
Quality of LifeThe server menu
Reach every system on this page without typing anything:
- Sneak + swap hands (F) anywhere
- Right-click the bell you're given on join — it even works from inside another menu
- Or just /menu
It's tabbed: Teleports, Generators, Mining, Shops, Chat, Leaderboards, Profile and Games.
Settings
/settings toggles everything that can make noise or clutter your screen:
- Chat visibility · store ads · the sale bar
- Level-up alerts · prestige alerts
- Pet visibility · pet proc messages
- Fishing, farming and mining notifications
- Auto-prestige (if you've unlocked it)
Other utilities
- /index — the master index of generators, crops, pets and mutations
- /stats — your full stat sheet
- /scoreboard — toggle or switch the sidebar (it adapts to the mode you're in)
- /trash — a bin for junk items
- /autosortinv — keep your inventory sorted automatically
- /aihelp — ask the in-game assistant anything about the server
- /whatsnew — the in-game changelog, with buttons that jump straight to each feature
🎒 Backpack
Storage/backpack (or /bp) is your extended storage, split into categories — general items, gen drops, fishing, gear and your pet manager.
- It auto-sorts and condenses stacks for you
- /sellbackpack sells every gen drop inside in one command
- Favourite an item to protect it — favourited items are skipped by every bulk-sell