⛏ Season 3 · Teams & Shared Bases

GCore Wiki

Everything on the server, explained — what each system is, how it works, and what it unlocks. New here? Read What GCore Is, then Your First Hour, then come back for whichever system you want to master.

Nothing matches that search. Try another term.

🌐 What GCore Is

Start Here

GCore is a generator tycoon server. The whole game comes down to one loop:

Place generators on your plot → sell what they drop → reinvest into bigger generators → climb the ascension ladder, which unlocks entire new gamemodes as you go.

Everything else on the server hangs off that loop. There are four layers of progression, and each one opens something new:

LayerWhat it isWhat it unlocks
MoneyEarned by selling generator dropsBetter gens, pilers, upgrades, gear
LevelsXP from every single saleTokens on every level-up
PrestigeResets your level, costs levelsFarming — a new crop tier each time
RebirthResets level, prestige and balanceMining — a new ore tier each time

Three grinding gamemodes hang off those gates — Farming (prestige-gated), Mining (rebirth-gated) and Fishing (open to everyone from day one). All three feed straight back into the same money, token and XP economy that powers your gens. Pets, crates, quests, events, PvP and the Museum layer on top.

Season 3's headline is Teams — up to four players sharing one base, one pooled gen-slot total and the team's best sell rate. See the Teams section.

🚀 Your First Hour

New Player

If you only read one section, read this one. In order:

  1. Claim a plot. Generators can only be placed in the plot world. Everything you own gets built there.
  2. Place your starter generators. Each one drops an item on a timer. Walk over the drop to sell it — that pays you money and level XP at the same time.
  3. Upgrade them. Sneak + Right-Click a placed generator to upgrade it, or open /upgrade to manage everything you own at once. Shift-click there upgrades every gen of that type in one go.
  4. Set up autoselling. Once you have more drops than you can walk over, place an Autosell Chest and feed it with hoppers. It banks the money for you.
  5. Get a Gen Piler. Pilers hold many generators in a single block and multiply everything inside them. They are the single biggest early-game power spike.
  6. Go fishing. /fish needs no unlock and pays money, tokens and XP from your very first cast. You're given an Artifact Rod free on your first join.
  7. Prestige. Once you hit the level requirement, /prestige resets your level and unlocks your first farming crop. Then /farm is open to you.
  8. Do your dailies. /quests for daily and mastery quests, /spin for a free daily roll, and /free for one-time playtime rewards.
Press Sneak + F (swap hands) anywhere to open the server menu, or right-click the bell you're given on join. Every system on this page is reachable from it without typing a single command.
Generators only produce while you're online. If you log off with enough gens placed, Offline Earnings covers you.

💰 Currencies

Core

GCore runs several currencies at once. Knowing which one buys what saves you a lot of grinding.

CurrencyHow you earn itWhat it buys
Money ($)Selling gen drops, fish, crops and oreGenerators, upgrades, the balance shop
TokensLevel-ups, fishing, token forges, enchant procsEvery enchant and skill tree on the server
EssenceMining, pet abilities, FFAThe Essence Shop and PvP armory gear
CreditsThe store, daily leaderboards, weekly ReputationThe /buy premium shop
CrowsFarmingRolling Harvester enchants
Mine ScrollsMiningRolling Pickaxe enchants
Captured SoulsFishingRod Matrix soul enchants
Rebirth PointsRebirthingPermanent skills in the Rebirth Shop

Use /shops to see every live shop on the server in one directory, grouped by what you pay with. It routes straight to whichever shop you pick.

Credits are the only currency that survives a season reset, alongside your rank and your Discord link. Everything else starts fresh.

All Commands

Reference

Everything a player can run, grouped by what it does. You never have to type any of these — /menu reaches all of them.

Core & generators

CommandWhat it does
/gensBrowse every generator tier in the game
/upgradeManage and upgrade everything you have placed
/buymaxgensThe Max Gen Shop — buy top-tier gens outright
/claimgensClaim your event generators
/sell · /sellbackpackSell your inventory / sell gen drops out of your backpack
/sellwandsCombine your sell wands together
/teamsBrowse, create and manage teams

Progression

CommandWhat it does
/prestige · /prestopPrestige, and the prestige leaderboard
/rebirthRebirth, the Rebirth Shop and permanent skills
/rebirthtopThe rebirth leaderboard
/questsDaily, mastery and global quests
/autoprestoggleToggle auto-prestige (unlockable perk)
/togglelevelupMute level-up alerts (you still earn everything)

Gamemodes

CommandWhat it does
/farm · /cropsWarp to the farm / browse every crop tier
/enchanter · /farmskilltreeRoll Harvester enchants / the farming skill tree
/harvesterslot · /crowconverter · /boostersSwap Harvester slots, trade crows up, view boosters
/autofarmIdle farming
/mine · /ores · /pickaxeWarp to the mine / browse ores / open The Pickaxe
/mineenchanter · /mineskilltreeRoll Pickaxe enchants / the mining skill tree
/pickslot · /scrollconverter · /automineSwap Pickaxe slots, trade scrolls up, idle mining
/fish · /fishes · /rodenchantsWarp to the pond / fish compendium / rod token enchants
/iceman · /iceshop · /icecompendiumThe Ice Man, his shop, and your ice progress
/museumThe Museum — hidden relics across all three gamemodes
/dailyfarm · /dailyfish · /dailymineThe three daily gamemode leaderboards

Pets & items

CommandWhat it does
/pets · /petshopManage your pets / buy eggs and pets
/backpack (/bp)Your backpack, including the pet manager
/togglepet · /hidemypets · /petmessagesEquip / hide pets, and mute their proc messages
/sellpet · /sellallpets · /withdrawpetSell pets, or withdraw one as a tradeable item
/crates · /spin · /freeCrates, the free daily spin, and playtime rewards
/trash · /autosortinvBin unwanted items / auto-sort your inventory

Shops

CommandWhat it does
/shopsEvery shop on the server, grouped by currency
/buyThe Credits store
/shopThe balance shop — blocks, gear, utility
/tokenshop · /enchantsToken items / the tiered enchant shop
/essenceshop · /armorySpend essence / buy pre-made PvP gear
/ranksCompare every rank and its perks

Community & social

CommandWhat it does
/reputation (/rep)The weekly Reputation competition
/jobboardPost and browse player job listings
/trade · /tradelistLive player-to-player trading and the Trade House
/leaderboards · /payoutsEvery board in one menu / what each one pays
/link · /discord · /rankclaimLink Discord, get the invite, restore your rank
/dm · /re · /togglechatPrivate messages, reply, hide chat
/tags · /chatcolor · /prefixCosmetic tags, chat colour, rank prefix styling
/reportReport a player to staff

Combat & games

CommandWhat it does
/ffa · /pvpstats · /wantedThe battle arena, your stats, and the bounty board
/placebounty · /kitsPut money on a head / claim daily kits
/duel · /duelmenu · /duelaccept1v1 duels in a private arena
/capturetheflag · /joinspleef · /joinsquidgamesJoin the event minigames

Utility

CommandWhat it does
/menuThe central server menu — everything, one place
/settingsToggle every alert, notification and visibility option
/indexMaster index: gens, crops, pets, mutations
/spawn · /hub · /event · /vaultWarps
/stats · /scoreboardYour stats / toggle the sidebar
/whatsnewThe in-game changelog
/aihelpAsk the in-game assistant a question

🤝 Teams Season 3

Season 3 Flagship

Teams are Season 3's headline feature. Up to four players run one shared base, pool their generator capacity, and all sell at the best rate anyone on the team has.

What you actually share

  • Gen slots pool. Every member's capacity adds into one shared total, so the team's base can grow far past what any one player could build. Your own placement is still capped at your own slots — the pool is what the team can hold together, not a licence for one person to fill it.
  • The best sell multiplier. Everyone on the team sells at the highest multiplier among members who are online. One player buying a rank effectively buys the whole team its sell rate.
  • Upgrades. You can upgrade a teammate's generators (you pay), and their gens show up in your /upgrade menu alongside yours.
  • Drops. Walk over a teammate's generator drops and you can sell them.
  • Containers. Teammates can open and collect from each other's Autosell Chests.

What stays yours

  • Picking up placed gens and pilers is owner-only. Nobody can lift your generators off the plot, ever.
  • Gens you store inside a piler stay yours — only you can pull them back out, even if it's a teammate's piler.
  • A piler can't be picked up at all while someone else still has gens stored inside it.
  • Only the owner can pick up an Autosell Chest.

Joining and running a team

CommandWhat it does
/teamsBrowse every team currently looking for members
/teams create <name>Start your own
/teams join <name>Join an open team, or send a request to a private one
/teams invite <player>Leader invites someone directly
/teams accept · /teams denyAnswer an invite, or approve a join request as leader
/teams unlock · /teams lockOpen the team to everyone / make it private again
/teams kick · /teams leave · /teams disbandMembership management
/teams info · /teams listView a team / list open teams
Teams are private by default. Opening one to the public needs the leader to confirm twice in a row — a single misclick can't throw your base open to strangers.
Invites and join requests expire on their own, and the leader leaving automatically promotes another member. A team only disbands when its last member leaves.

Generators

The Whole Game

Generators are placed in the plot world and drop an item on a timer. Walk over a drop and it sells instantly, paying money and level XP together. If your inventory is full, drops near you still auto-sell.

The tier ladder

There are 32 money generator tiers, running from Coal all the way up. Each tier drops a more valuable item, and the very top of the ladder drops multiple items per cycle:

  • Early tiers (Coal → Diamond) fire fast and cheap — this is where you learn the loop.
  • Mid tiers (Nether → Packed Ice) slow down but pay far more per drop.
  • Late tiers (Pillar → Star) are slow, expensive and enormously valuable.
  • Genesis is the top of the normal upgrade chain. Ten of them condense into a single Condensed Genesis (OMEGA) Gen, which drops twice per cycle.
  • The GCore Gen is the apex — the most valuable generator in the game.

Upgrading

  • Sneak + Right-Click a placed generator to upgrade it on the spot.
  • /upgrade opens a manager for everything you own. Left-click upgrades one, shift-click upgrades every gen of that type you own at once.
  • Upgrade All sweeps your entire base in one click.
  • Pickup All collects every generator you have placed back into your inventory.
  • Condense Max converts as many Genesis Gens as it can into OMEGA Gens. It pulls from your inventory first, then pilers, then placed gens — so your active income is the last thing spent.
Condensing happens in place — a placed Genesis becomes a placed OMEGA where it stood, so your income never stops while you upgrade.

Gen slots

Your gen slots are how many generators you can have placed at once. Gens stored inside a piler count against this too. You gain slots from:

  • Your rank — every rank adds a flat bonus, and the top rank removes the cap entirely
  • Rebirthing — every rebirth grants more, and the jackpot roll grants a lot more
  • The Rebirth Shop — the Generator Overclock skill is a permanent increase
  • Mastery quests — every mastery tier in every category pays slots
  • Enchants — Prospector while mining, and the Gen Slot Finder token enchants on the Pickaxe and the Rod
Enchant-sourced gen slots have a daily ceiling per source, so no single enchant can run away with your progression overnight.

The sell multiplier

Every payout on the server runs through one shared multiplier. It stacks from your rank, permanent skills, pet abilities, active boosters, and temporary procs from enchants. There is a hard ceiling, so no combination can break the economy.

On a team, you sell at the best multiplier among online members.

Token Forges

Token Income

Token Forges are a second, parallel generator ladder — 30 tiers of them. Instead of dropping an item, they deposit Tokens straight into your balance. No drops to collect, no selling, no hoppers.

  • They're bought from the Token Shop and upgraded with tokens, not money
  • Higher tiers pay more tokens and fire faster, so the ladder compounds hard
  • They still take up gen slots, and pilers still multiply them
  • The apex forge is one of the biggest passive token sources in the game
Tokens buy every enchant and every skill tree on the server. A forge wall running in the background is what pays for your Harvester, Pickaxe and Rod upgrades.

📦 Gen Pilers

Essential

A Gen Piler holds many generators inside a single block and multiplies everything inside it. They're the single biggest power spike available to a new player.

PilerRelative capacityRelative multiplier
CommonSmallestSmall boost
Rare
Legendary
Mythic
Divine
CelestialDoubles output
OmegaLargestTriples output

Using one

  • Right-click with a generator in hand to insert one; Sneak + Right-Click inserts a whole stack
  • Right-click empty-handed to open it
  • Inside: Left-click takes back one of yours, Right-click takes back all of yours, Shift+Left upgrades one, Shift+Right upgrades everything inside
  • /placegensforme fills your placed pilers straight from your inventory in one command
Generators inside a piler still count against your gen-slot limit — a piler saves space and multiplies output, it doesn't raise your cap.

💳 Selling & Autosell

Essential

Walking over drops works forever, but it doesn't scale. Autoselling is how a real base runs.

The Autosell Chest

Place it and feed it with hoppers. It sells everything inside on a cycle and banks the money until you collect it. Right-click for its menu:

  • Collect Earnings — pays out everything banked, at your multiplier (and your sell wand's, if you're holding one), plus the XP it's been storing
  • Chest Inventory — open the chest directly
  • Upgrade Sell Multiplier — a permanent, token-bought multiplier upgrade that applies to everything the chest sells
  • Toggle Hologram — the floating display above it showing what's waiting
  • Pickup — owner only

The chest also does two things automatically:

  • Plot vacuum — it sweeps up loose generator drops from anywhere on your plot, merged plots included. Items you throw and mob drops are never touched.
  • Plot-wide gen claim — anyone generating on your plot feeds into your chest, each through their own pot so nobody's earnings get pooled away from them.

Sell Barrels

A limited-use alternative to the chest, in four tiers. Each tier holds more sales and comes with its own bonus multiplier on top of your chest upgrade.

  • Money accruing into the barrel is free — a use is only spent when you collect
  • They vacuum the whole plot the same way the chest does, so alts and teammates generating there all sell into it
  • You can only have a few placed at once
  • Barrels can't be broken — pick them up through their own menu, which saves the remaining uses onto the item
  • At zero uses it goes expired and hands the gen stream back to your next barrel or your real chest
The chest is your permanent backbone; barrels are burst capacity with a better rate. Most serious bases run both.

Other ways to sell

  • /sell — sells everything priced in your inventory, including mined blocks
  • /sellbackpack — sells gen drops out of your backpack, skipping anything you've favourited

🫼 Sell Wands

Utility

A sell wand empties a whole container in one click, paying your multiplier × the wand's own multiplier. Wands have a limited number of uses; a few sources give infinite ones.

/sellwands combines a pile of them, and both modes give bonus uses on wands that have never been combined before:

Smart Stack

Merges wands that share the same multiplier into one each, summing their uses. Keeps your strongest wands separate from the rest.

Fuse to Top

Merges everything into a single wand at your highest multiplier. Total value is preserved, so you get fewer uses — but all of them at the top rate.

Infinite-use wands are never consumed by either mode. Combining is one-way, so pick the mode that suits how you sell.

💤 Offline Earnings

Passive

Log off with enough generators placed and your base keeps working. You'll be paid a share of what you'd have made online, capped at a day's worth, and it lands automatically the moment you log back in.

The payout scales with your rate at the moment you logged off — so upgrading before you leave for the night is worth doing.

Levels

Progression

Every sale on the server pays XP. Levels are the base layer of progression — they gate prestige, and every level-up pays out Tokens that scale with the level you just reached.

  • XP comes from gen drops, crops, fish, ore and every autosell payout
  • The XP curve steepens as you climb, so higher levels are genuinely worth reaching
  • The Overflow enchant converts leftover XP into tokens when you level
  • /togglelevelup mutes the alerts if the spam bothers you — you still get every token
  • /leveltop ranks the server

👑 Prestige

Progression

Prestige resets your level in exchange for permanent progress. Each prestige unlocks the next farming crop tier, which is the entire reason the farming gamemode opens up over time.

  • Open it with /prestige
  • The level requirement climbs with each prestige, then plateaus — past that point every prestige costs the same number of levels, so deep prestige stays reachable instead of becoming impossible
  • Your prestige shows next to your name in the TAB list automatically
  • /prestop ranks the server
  • Auto-Prestige is an unlockable perk that prestiges you the instant you qualify — toggle it with /autoprestoggle
Farming XP is scaled against the prestige wall, so the farm always keeps pace with where you are. You never out-level your own crops.

🔮 Rebirth

Ascension

Rebirth sits above prestige and is the master key to Mining — every rebirth unlocks the next ore tier. Open it with /rebirth and hit Transcend.

The cost

Rebirthing needs both a level and a prestige requirement, and both climb each time (the level side plateaus). It resets your balance, level, prestige and your farm crop selection — crops are tied to prestige, so they reset with it.

What you always get

  • A Rebirth Point — the Rebirth Shop currency
  • A permanent sell multiplier increase
  • Extra max gen slots
  • The next ore tier in the mine

The bonus roll

Every rebirth also rolls a random bonus. Most rolls are gen slots or a relic; rarer rolls give higher-tier relics, extra Rebirth Points or Rainbow Pet Eggs. The rarest outcome is the Jackpot — a large slot grant, multiple Void Relics and several Rebirth Points at once.

There's a pity meter. Go long enough without hitting the jackpot and your next one is guaranteed.

Milestones

  • Every few rebirths: a guaranteed Celestial Relic
  • Every several rebirths: a guaranteed Void Relic
  • At regular intervals: a guaranteed Jackpot roll

Skip Requirements

Not at the requirement yet? You can pay Credits to transcend right now. It keeps your balance, but still resets level, prestige and crops — and still rolls the same bonus and milestones.

The Rebirth Shop

Spend Rebirth Points on permanent skills and god-tier items:

PurchaseWhat it does
Generator OverclockPermanent max gen slot increase, levelled up over time
Market TycoonPermanent sell multiplier increase, levelled up over time
Celestial RelicA heavenly reward capsule (price rises each buy)
Void RelicThe abyssal capsule — the best relic tier (price rises each buy)
Rainbow Pet EggThe ultimate companion egg (price rises each buy)
Token InjectionA large flat token payout, fixed price
Plot ExcavatorAn area-mining pickaxe for clearing your plot. Upgrades its radius as you level it, and is plot-safe — it won't break your walls.
Rebirth is a genuine hard reset of your economy. Spend down your balance before you transcend, or use Skip Requirements to keep it.

📜 Quests & Mastery

Daily Income

/quests runs three parallel systems across every gamemode on the server.

Daily Quests

A fresh set every day, drawn per category. Short, achievable goals — harvest, catch, mine, sell, hatch, fight.

Mastery Quests

A long tier ladder per category. Each tier pays XP, money, tokens and gen slots, plus a permanent multiplier bump. This is the long game.

Global Quests

Server-wide objectives spanning every category at once, including "complete N dailies".

Categories

CategoryTracks
FarmingCrops harvested
FishingFish caught, rarities, perfect combos, ice upgrades
MiningBlocks mined
GeneratorsDrops sold, gens placed, gens upgraded
EggsEggs incubated and hatched by rarity
PetsPet XP, feeding, equipping, levelling
FFAPlayers defeated in the arena
EventWhatever the live seasonal event tracks
Mastery tiers are the most reliable long-term source of gen slots in the game, and they tick up while you play normally — you don't have to grind them deliberately.

🌾 Farming

Prestige Gamemode

Warp with /farm. Crops are walk-through — you don't click anything, you just walk over them and they harvest. The NPC is Farmer Dan.

Crops

There are 68 crop tiers, each unlocked by prestige — from Wheat at the very start, through mushrooms, flowers, saplings and amethyst, all the way to the carpet tiers at the deep end. Every tier pays dramatically more XP than the last. /crops shows the full ladder and what you've unlocked.

The Harvester

Your farming tool. It levels as you farm, and its material upgrades as it climbs — wooden through to netherite. Higher level means more crop XP, better enchant luck, and a bigger walk-speed boost while you're holding it.

  • Shift + Right-Click to open its menu
  • You get five Harvester slots, each with its own level and its own enchant set — build one for XP, one for tokens, one for keys
  • It's unbreakable, and it's tradeable: withdraw it as an item and sell or trade it to another player
  • /harvesterslot swaps between slots

Enchants

The Harvester has several independent enchant tracks that all stack:

  • Crow enchants — rolled at the Enchanter using Crows, across Rare, Mystic and Divine rarities
  • Prismatic and Transcendent slots — separate, much rarer, much stronger
  • Token enchants — nine enchants bought directly with tokens, no RNG involved. Deterministic progress you can plan around.

/crowconverter trades crows up between tiers, so nothing you find is ever wasted.

Skill tree & boosters

/farmskilltree spends tokens across several branches: crop money, booster drops, XP bonuses and harvest sweeps. /boosters shows what's currently running.

Idle farming

/autofarm farms for you at a reduced rate — guaranteed payouts are cut, and random procs fire proportionally rarer rather than smaller. It's a background trickle for when you're doing something else, not a replacement for playing.

Farming feeds the generator game: gen slots, multiplier boosters, XP boosters, keys and tokens all drop from the farm. It's not a side mode — it's an engine for your base.

Mining

Rebirth Gamemode

Warp with /mine. Mining is structurally the mirror of farming, but gated behind Rebirth instead of Prestige. Ore regrows almost instantly, so you never stand around waiting. The NPC is Miner Dan.

Ores

There are 18 ore tiers, each unlocked by a rebirth — Coal at the very start, up through the metals and gems, into the nether stone tiers, and finally Obsidian and Glowstone at the bottom of the world. Mining pays XP as its big reward and Essence as its rarer one. /ores shows the ladder and lets you pick which ore you're mining.

The Pickaxe

Same shape as the Harvester: it levels as you mine, upgrades its material as it climbs, and gives a walk-speed boost while held. Every level adds ore XP and scroll luck.

  • Shift + Right-Click to open its menu
  • Five Pickaxe slots, each with its own level and enchants (/pickslot)
  • Unbreakable and tradeable — withdraw it as an item

Mine Scrolls & the Enchanter

Mine Scrolls are mining's enchant currency, in five ascending tiers from Rare up to Transcendent. Roll them at the Pickaxe Enchanter in the mine.

/scrollconverter trades a stack of one tier for a single scroll of the next, all the way up — though the final step to Transcendent requires deep Mastery in the skill tree.

Enchants

RarityWhat you'll find there
RareSpeed, Haste, key finders, cash and token veins, bonus essence, faster ore respawn
MysticHigher-tier key finders, base ore XP boosts, huge XP veins, the Essence Bat (hit it for essence), guaranteed bonus tokens
DivineThe best key finders, rare massive payouts, token jackpots, XP explosions, cash windfalls
PrismaticShockwave (mine in an area), Prospector (unearths gen slots), Piler Finder (unearths Gen Pilers), Museum find-rate boost, and an ultra-rare mass-XP blast
TranscendentMultiplier Booster drops, guaranteed token floods, essence siphoning, Overflow (leftover XP becomes tokens), and a timed reward storm

On top of those, the Pickaxe has nine token enchants bought straight with tokens — including its own Gen Slot Finder and Piler Finder.

Skill tree

BranchWhat it does
ExcavateMore ore XP, and shorter ore respawn times
FortuneBetter scroll spawn rate, and past a threshold, stronger enchant procs
YieldMine Booster drop rate, strength and duration
MasteryGates the top scroll conversion, plus mastery perks

Mine Boosters are consumables that multiply your essence for a while. Activating another while one is running extends the timer instead of wasting it.

Auto-Mine

/automine — stand still in the mine holding your Pickaxe, look at an ore you've unlocked, and it mines for you until you move.

🎣 Fishing

Open To Everyone

Warp with /fish. Fishing needs no prestige and no rebirth — it's open from your very first minute, and you're handed an Artifact Rod free on your first join.

How it plays

  • Cast once and the rod recasts itself. You don't have to keep clicking.
  • Click the moment the bar fills for a Perfect Catch, which builds a combo streak. Miss it and the catch still lands at the normal rate.
  • Every fish is sold the instant it's reeled in — you never carry fish around. Each catch pays money, tokens and XP.

The fish

Fish are procedurally generated — thousands of possible names across 13 rarity tiers, each with its own mutation name from Gleaming at the bottom to Celestial at the top. On top of the tier roll:

  • Size — every catch can roll Tiny, normal, Huge or Giant, which scales both value and XP
  • ⭐ Prismatic — a rare jackpot proc (a rod skill) that massively multiplies the catch
  • Landing the rarest possible combination — top tier, Prismatic and Giant at once — broadcasts to the whole server
  • Every species you catch is logged with your personal biggest and smallest. /fishes is your compendium.

The Artifact Rod

The rod has nine tiers, Common through Genesis, and each tier permanently raises the sell value of everything you catch. Shift + Left-Click opens the Rod Matrix:

Matrix nodeEffect
Luminous LureMore luck on the rarity roll
Tension CoilsFaster reeling
Mutation CatalystChance to bump a catch up a whole tier
Twin-Line MasteryChance at a double drop
Prismatic HookChance at the Prismatic jackpot

Rod enchants

  • Soul Enchants — paid with Captured Souls. Token Reeler, Angler's Surge, Deep Current, Essence Multi, Essence Angler, XP Angler, Tidal Fortune, Fish Multi, and the Abyssal Vault — a rare, enormous cash jackpot.
  • Only one currency-fishing enchant can be active at a time per rod. Swapping refunds part of the soul cost, so experimenting isn't punished.
  • Token enchants — nine more bought straight with tokens, including the rod's own Gen Slot Finder and Piler Finder.

The Ice Man

The pond visibly freezes over as you progress — and the ice is yours alone; other players see their own. There are 27 ice tiers, running through Ice, Packed Ice and Blue Ice, each with its own rarity ladder from Common up to Genesis.

Ice is bought with banked fish, which accrue as you catch — weighted so rare catches are worth far more than volume. /iceshop spends them, /icecompendium tracks your progress.

Boosters & the boss

  • Fisherman Boosters drop free while you fish and multiply your token payouts for a while. Guaranteed top-strength versions are sold in /buy.
  • The Drowned Piñata is a fishing boss that turns up at the pond.

🏛 The Museum

Permanent Power

/museum is a collection of hidden relics you discover simply by playing — it spans farming, fishing and mining together.

  • Relics are found one at a time, at a rare chance, while you work the gamemode
  • The more of a collection you already own, the harder the next one is to find
  • They run through Rare, Legendary, Mythic and Prismatic rarities
  • Every relic you discover is a permanent multiplier increase, and completing a full collection is one of the largest permanent power gains available
The Relic Digger Prismatic enchant on your Pickaxe raises your Museum find rate directly. If you're chasing a collection, run it.

🐶 Pets & Eggs

Companions

Pets orbit you as you play. They're client-side — you see yours, nobody else does, so a busy server never turns into a wall of floating animals. Each pet gives a passive effect that ticks constantly and an active proc on a cooldown.

Hatching

  1. Get an egg — from the pet shop, crates, relics, rebirths, quests or pet abilities.
  2. Plant it on your own plot. Eggs need a little space between them.
  3. Wait. Rarer eggs take longer — from minutes for a Common up to many hours for a Mythic.
  4. Click it when it's ready. Your first hatch unlocks the Pet Backpack (/bp).

How many eggs you can incubate at the same time scales with your rank — a big part of what a rank is actually worth.

Egg types

EggWhat it rolls
Common → MythicThe standard ladder. Higher eggs shift the odds towards rarer pet tiers — but even a Mythic egg can roll a Common pet.
NightA fixed nocturnal lineup, topping out at the Raccoon
MeadowFarm animals, topping out at the Dirt Rodent
ForestWoodland pets, topping out at the Bramble Squirrel
PrehistoricThe five dinosaurs — Stegosaurus, Velociraptor, Dilophosaurus, Triceratops and the extremely rare T-Rex
RainbowGuarantees a Rainbow-tier pet from a hand-picked pool. The best egg in the game.

Weight & HUGE

Every pet hatches with a weight, and weight is not cosmetic — the T-Rex's permanent multiplier only kicks in once it's heavy enough. Very rarely a pet hatches HUGE: several times the weight, double the size, and announced to the entire server.

What pets actually do

RolePets
CashMole, Barn Cat, Dotted Fawn, Ginger Feline, Meadow Bovine, Crimson Forager
TokensMeadow Hopper, Frog, Hedgehog, Aura Hound
EssenceDusk Hopper, Mossback Tortoise, Truffle Swine, River Otter
KeysFarm Pup & Aura Hound (Farmer), Vine Macaque (Prestige), Chrome Macaque & Raccoon (Legendary), Bramble Squirrel (Mythic), Solstice Spirit (Genesis)
GeneratorsFrost Bear, Ember Fox and Ash Rodent all proc free generators
Egg speedSwift Fawn, Plump Fowl, Crested Fowl — and the Stegosaurus, which stacks with the T-Rex
CooldownsNight Owl and Echo Frog cut the cooldowns of all your other pets
Sell multiplierT-Rex (permanent doubling once heavy enough), Dilophosaurus (passive boost), Triceratops (burst)
FarmingVelociraptor — a passive farming XP boost
EverythingSolstice Spirit — Genesis Keys, an egg boost, and a flat cooldown reduction across your whole team of pets

Managing them

  • /pets and /bp — view, equip and manage everything you own
  • /withdrawpet — turn a pet into a physical item you can trade or sell
  • /sellpet and /sellallpets — clear out duplicates
  • /hidemypets and /petmessages — hide the models or mute the proc chat
  • Pets can be taken to the Mutator and mutated into upgraded forms — /index lists every mutation
Trading a pet verifies it against the server's own records, so forged or duplicated pets are caught before the trade completes. Only genuinely withdrawn pets can change hands.

📦 Relics

Loot

Relics are reward capsules that drop from pet abilities, rebirths and the Rebirth Shop. Right-click one in an open area and it opens with an animation, picking three rewards from its pool.

Possible rewardRough weighting
MoneyMost common
TokensCommon
A generatorUncommon
A Pet EggRare

Relic tiers run Epic → Legendary → Mythic → Genesis → Celestial → Void, and the reward values scale hard with the tier. Void Relics are the best in the game.

Open relics with space around you — they need room for the reveal.

Reputation

Weekly Credits

/reputation (or /rep) is a weekly competition. You spend money to earn Reputation points, and the top players on the board are paid out in Credits at the end of the week.

  • It's a money sink with a real payout — a way to convert a huge balance into premium currency
  • /reputationtop shows the standings
  • /rephistory shows past winners
Reputation and the daily leaderboards are the two ways to earn Credits without spending real money.

📋 Job Board

Community

/jobboard is a player-run notice board. Post a request (you're looking for someone to do a job) or an offer (you're advertising a service), pick a category, write what you want and what you're paying.

  • Categories cover Crows, Scrolls and general Misc. work
  • Listings expire automatically after a couple of days
  • There's a cap on how many you can have live at once
The server is not a middleman. It never holds items or payment — the board only advertises. Arrange the deal yourself with /dm, and use /trade so the exchange is protected.

💰 Trading

Player Economy

/trade opens a secure, live two-player trade window. Both sides can put in items and currencies together, and both have to confirm before anything moves.

  • Multiple GCore currencies can go into the same trade, not just money
  • Balances are re-checked at the moment of the trade, so nothing can be promised twice
  • Pets are verified against the server's records — forged and duplicated pets are flagged before the trade goes through
  • /tradelist opens the Trade House, where you can post listings for others to browse
Harvesters, Pickaxes and pets can all be withdrawn as physical items — which means a fully enchanted tool is a genuinely tradeable asset.

🏆 Leaderboards & Payouts

Free Credits

/leaderboards shows every board on the server in one menu, with each board's current top ten. /payouts shows what each one actually pays.

The boards

BoardRanks by
/balancetopMoney
/tokentopTokens
/essencetopEssence
/creditstopCredits
/leveltopLevel
/prestopPrestige
/rebirthtopRebirths
/blockstopBlocks mined
/farmtopCrops harvested
/killtopPlayer kills
/reputationtopWeekly reputation

Daily boards

Farming, fishing and mining each have their own daily leaderboard, separate from the seasonal ones. They reset every day, and the top finishers are paid in Credits, plus crate keys, boxes and gen slots.

  • /dailyfarm · /dailyfish · /dailymine
  • Add top to see the standings, or timeleft to see how long until the reset
The daily boards are the most reliable free Credits on the server, and they reset every day — so a bad day never locks you out.

💬 Chat & Cosmetics

Cosmetic
  • /tags — cosmetic tags in three categories: Game tags earned by mastering farming, fishing and mining; Rank tags; and Event tags from seasonal events
  • /chatcolor — recolour your chat messages
  • /prefix and /custom — restyle your rank prefix, or build a fully custom one from a wide colour palette (higher ranks)
  • /togglechat — hide chat entirely
  • /dm and /re — private messages and quick replies
  • /link — link your Discord for a reward, and to keep your rank across seasons

FFA & Bounties

Combat

/ffa drops you into the battle arena. Survive, kill, earn Essence, and spend it on god gear.

  • You're combat tagged for a short window after fighting — you can't slip away instantly
  • Kills build a killstreak, which raises the automatic bounty sitting on your head
  • /placebounty lets you put your own money on someone specific
  • /wanted shows every active bounty on the server
  • /pvpstats shows your record; /killtop ranks the server
  • /armory sells pre-made PvP gear for essence; /kits gives daily kits as physical, tradeable chests
  • Arrows and gear can carry custom combat enchants
Bounty payouts are protected against farming. Killing the same player repeatedly in a short window, or trading kills between accounts on the same connection, won't pay out.

🗡 Duels

Combat

/duel <player> challenges someone to a 1v1 in a private walled arena. /duelaccept takes a challenge, /duelmenu browses options, /duelleave forfeits.

  • Your inventory is saved and restored automatically — you can't lose anything
  • Each duel gets its own generated arena, so multiple duels run at once without interfering
  • Challenges expire if they aren't answered

🏁 Capture the Flag

Event

/capturetheflag joins the CTF queue. Two teams, red and blue, each with a marked and highlighted base. Grab the enemy flag, get it home, score.

  • Captures are instant with no reset delay
  • Kills respawn you immediately so the game never stalls
  • Runs as a hosted event — watch chat and the queue hologram for the next round

🎮 Minigames & Parkour

Side Content

❄ Spleef

The arena is generated fresh each round. Break the floor out from under everyone else — last player standing wins. Join with /joinspleef.

👨 Squid Games

Red Light / Green Light, run as a hosted elimination event with full cinematics. Join with /joinsquidgames.

🏃 Parkour

A course at spawn with checkpoints and timing. Your best times are recorded, and a vault at the end holds the rewards. /leaveparkour to bail out.

Spleef and Squid Games are staff-hosted events — they don't run continuously. Watch chat and the Discord for announcements.

💀 Bosses

Combat

Bosses spawn in waves across six rarity tiers — Common, Uncommon, Rare, Epic, Legendary and Mythic. Higher tiers hit harder and drop better.

  • Bosses live in the battle world; you're safe from them inside the marked safe zone
  • Fishing has its own boss, the Drowned Piñata, which appears at the pond
  • Boss waves are usually announced — bring gear from /armory

🔑 Crates & Keys

Rewards

/crates shows every crate on the server and what's inside. Keys drop from quests, playtime, bosses, pet abilities, enchant procs and the store — you'll accumulate them just by playing.

KeyWhere it comes from
FarmerThe most common key — farming and mining enchants, pet actives
LegendaryDeeper enchants and pet abilities
MythicRare enchant procs and playtime rewards
PrestigeThe Vine Macaque pet, and progression rewards
GenesisThe rarest key — deep mining enchants and the Solstice Spirit
EggPet eggs
EventBee, Easter and other seasonal keys

Boxes

Boxes are a separate reward family, opened straight from your inventory:

  • Mini Box and Maxi Box — the standard reward tiers
  • Core Box and Premium Core Box — the big ones, from playtime milestones and the store
  • Gen Piler Pack — a shot at the highest piler tiers
  • Sell Barrel Box — from the daily spin and the Genesis+ server-wide daily drop
You can open multiple keys at once, and the roll is decided and paid out the instant you click — disconnecting mid-animation can never lose you a reward.

👑 Ranks

Store

/ranks compares every rank side by side. Ranks are the single biggest permanent boost available, and they stack across almost every system on the server.

The ladder runs Shard → Fractal → Prismatic → Radiant → Eternal → Genesis → Genesis+ → CORE. Every step up raises:

  • Gen slots — more generators placed at once (CORE removes the cap entirely)
  • Sell multiplier — applied to everything you sell, everywhere
  • Pet egg capacity — more eggs incubating at the same time
  • Perks — utility commands, cosmetic unlocks and quality-of-life features

Higher ranks also unlock /prefix and /custom for personalised chat prefixes, and Genesis+ gets /dailysellbarrelall — a once-a-day perk that gives a Sell Barrel Box to every player online.

Ranks are permanent and no longer reset between seasons. After a reset, link your Discord and run /rankclaim to restore what you own. You never re-buy a rank.
On a team, everyone sells at the best multiplier among online members — so one rank on the team lifts the whole team's income.

🛒 Credits & Store

Premium

Credits are GCore's premium currency, spent in the in-game /buy shop. You can buy them from the web store — or earn them completely free.

Earning Credits for free

  • Daily leaderboards — farming, fishing and mining all pay Credits every single day
  • Weekly Reputation — the top of the board is paid in Credits every week
  • The daily spin/spin, free once a day

What Credits buy

/buy is a tabbed shop covering utility unlocks (flight, heal, nicknames), generator quality-of-life (upgrade-all, pickup-all, auto-prestige), premium piler packs, boosters and crate keys. Prices are shown live, and in-game sales are applied automatically.

Credits and your rank are the only things that carry across a season reset. Link your Discord, and they come back with you.
Many /buy unlocks are also rank perks — check /ranks before buying them individually, since a rank is often better value.

🎈 Events

Rotating

GCore runs rotating events with their own currencies, stalls, shops and exclusive rewards. Jump to whatever's live with /event.

🌸 Spring / Summer

Level the Para Tree, catch fairies, and work the event stalls — a Gacha stall you smash with a mallet, and an Incubator that holds one pet at a time.

🐝 The Bee Event

The Bee Vault — a secret key shop guarded by the Queen and her workers, with its own high-tier reward pool and exclusive keys.

🥚 The Egg Hunt

Hidden eggs scattered across the map with scaling money and token rewards, milestone broadcasts as the server finds them, and an exclusive event pet.

Event quests appear in /quests as their own category while an event is live, and event tags are permanent cosmetics you keep afterwards.

Event availability changes over the season. Always check /event and /whatsnew in-game for what's currently running.

Menus & Settings

Quality of Life

The server menu

Reach every system on this page without typing anything:

  • Sneak + swap hands (F) anywhere
  • Right-click the bell you're given on join — it even works from inside another menu
  • Or just /menu

It's tabbed: Teleports, Generators, Mining, Shops, Chat, Leaderboards, Profile and Games.

Settings

/settings toggles everything that can make noise or clutter your screen:

  • Chat visibility · store ads · the sale bar
  • Level-up alerts · prestige alerts
  • Pet visibility · pet proc messages
  • Fishing, farming and mining notifications
  • Auto-prestige (if you've unlocked it)

Other utilities

  • /index — the master index of generators, crops, pets and mutations
  • /stats — your full stat sheet
  • /scoreboard — toggle or switch the sidebar (it adapts to the mode you're in)
  • /trash — a bin for junk items
  • /autosortinv — keep your inventory sorted automatically
  • /aihelp — ask the in-game assistant anything about the server
  • /whatsnew — the in-game changelog, with buttons that jump straight to each feature

🎒 Backpack

Storage

/backpack (or /bp) is your extended storage, split into categories — general items, gen drops, fishing, gear and your pet manager.

  • It auto-sorts and condenses stacks for you
  • /sellbackpack sells every gen drop inside in one command
  • Favourite an item to protect it — favourited items are skipped by every bulk-sell
Favourite anything you don't want to lose to a mis-click before you start using bulk sells.